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Practical & Effective EQ Use

Equalization is perhaps the most-used processing tool in audio production.With the use of compression (read my Practical & Effective Compression Use article), it’s also perhaps one of the most improperly applied ones in an engineer’s arsenal as well. Since equalizers and equalization seems to be so self-explanatory, understanding it past the mechanical functions of and […]

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Dithering Format FAQ

When to Apply Dithering? There are a number of choices of dithering to pick from, and dithering is actually appearing in far more places than ever before, making it even easier to misuse and abuse this critical stage of sound production, reduction, and reproduction. If uncertain about what you’re doing with dithering, the best thing […]

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Nothing Goes Louder Than Zero

It’s been amazing to watch the average volume on CD’s progress over the years; so much so, that dynamic ranges of music today are, as Bob Katz says; as squashed as they were on the original Edison Cylinder over 100 years ago. With a desire to “make your CD louder than anyone else’s”, no matter […]

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Neve & SSL EQ De-Mystified

It’s difficult for many people to accept (See my “How Digital Does Analog Better Than Analog” and my “The Ears Win Again” article) the fact that the “future is now” in relation to capturing and reproducing sound in the digital realm, especially when it comes to digital representations of loved analog pieces of gear such […]

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High Sample Rates De-Mystified

As we race towards higher and higher sample rates (especially in the mastering community), it’s easy to forget this one simple fact: Sample rates higher than 96KHz serve little purpose other than to make equipment manufacturers more money. Don’t get me wrong; moving from 16-bit to 24-bit was a major advance forward in sound production […]

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Practical & Effective Compression Use

In my personal opinion, one of the most over-used processing techniques in all of sound recording and production is compression.  Somehow, it’s been embedded in every young engineer’s mind that in order to get giant sounds, one needs compression, especially on drums.  I couldn’t disagree more.  In virtually all of the music I’ve produced, from […]

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